It’s clear that Six did betray Mono at the end of Little Nightmares 2 as she clearly holds onto his hand for a good while before deciding to let go. Six did betray Mono in Little Nightmares 2 by letting him fall. … TL DR Six had to eat the Nome to fulfill an increasing need for more and more life force than smaller pieces of food could offer her, just like many of the other inhabitants of the Maw. The pair run to escape the enormous blob of eyeballs and attempt to make a big jump. At the end Little Nightmares 2, Mono saves Six and turns her back into her normal form. Why did Six let Mono fall at the end? Six lets Mono fall because she sees that he is linked to the Thin Man. … In his dream, mono thinks about everything that lead up to him sitting on the chair, however, due to his desire to end the signal, the boy also dreams about warning or even stopping himself from reaching the tower. Mono is being kept in a dream loop, not a time loop. Is Mono in a time loop little nightmares? The moment in Little Nightmares 2 mirrors several other scenes throughout the game where Six has saved her companion from falling and dying. Six lands safely and successfully, and is able to turn around and catch Mono just as he’s about to miss and fall.